Loop Model: Difference between revisions
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Normalization
m (Burninrubber0 moved page LoopModel (Burnout Paradise) to Loop Model) |
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Line 1:
{{ParadiseResourceTypeInfobox
| name = LoopModel
| id = 0x10000
| category = Game-specific<br />(Burnout Paradise)
| memdist = Main Memory only
}}
Loop models match engine RPM to sounds via a graph.
Line 13 ⟶ 20:
| 0x4 || 0x4 || uint32_t || muSignature || Magic || YDNA
|-
| 0x8 || 0x4 || [[#BrnSound::Vehicles::Engines::Partial
|-
| 0xC || 0x4 || uint32_t || muNumOfPartials || ||
Line 28 ⟶ 35:
| 0x4 || 0x4 || uint32_t || muSignature || Magic || YDNA
|-
| 0x8 || 0x8 || [[#BrnSound::Vehicles::Engines::Partial
|-
| 0x10 || 0x4 || uint32_t || muNumOfPartials || ||
Line 42 ⟶ 49:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || [[
|-
| 0x4 || 0x4 || [[#BrnSound::Vehicles::Engines::Graph
|-
| 0x8 || 0x1 || uint8_t || mu8NumOfGraphs || ||
|-
| 0x9 || 0x3 || || ||
|}
Line 55 ⟶ 62:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x8 || [[#BrnSound::Vehicles::Engines::Graph
|-
| 0x8 || 0x4 || [[
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| 0xC || 0x1 || uint8_t || mu8NumOfGraphs || ||
|-
| 0xD || 0x3 || || ||
|}
Line 69 ⟶ 76:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || [[#BrnSound::Vehicles::Engines::Point
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| 0x4 || 0x1 || uint8_t || mu8NumOfPoints || ||
Line 84 ⟶ 91:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x8 || [[#BrnSound::Vehicles::Engines::Point
|-
| 0x8 || 0x1 || uint8_t || mu8NumOfPoints || ||
Line 94 ⟶ 101:
| 0xB || 0x1 || int8_t || mPad || ||
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| 0xC || 0x4 || || ||
|}
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