LUA Code: Difference between revisions

Clarify that there are no structures.
m (Burninrubber0 moved page LUACode (Burnout Paradise) to LUA Code without leaving a redirect: Separate LUA code and script resource types)
(Clarify that there are no structures.)
 
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{{ParadiseResourceTypeInfobox
=== LuaCodeResource ===
| name = LuaCode
{| class="wikitable"
| example = [[File:Paradise LuaCode Example.png|frameless|400px]]<br />LUA code snippet from BrnBootLoadingFsm.
! Offset !! Size !! Type !! Name !! Description !! More Information !! Comments
| id = 0x22
|-
| category = Generic
| 0x0 || 0x8 || BinaryFileResource || super_BinaryFileResource || || ||
| memdist = Main Memory only
|}}
 
LUA Code resources are simple containers for raw LUA code. They are primarily used in [https://en.wikipedia.org/wiki/Finite-state_machine FSM] bundles and are unrelated to the [[LUA Script]] or [[LUA List]] resource types.
 
= Structures =
'''Note: LUA code resources begin with a [[Binary File]] resource.'''
 
The data is made up of plaintext LUA code. There are no data structures.