ICE List: Difference between revisions
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(Oops, this is a game-specific type) |
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| resourcenames = B5ICEList
| id = 0x1000C
| category =
| memdist = Main Memory only
}}
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Revision as of 00:06, 4 October 2023
ICEList | |
---|---|
Resource names | B5ICEList |
Type ID | 0x1000C |
Category | Game-specific (Burnout Paradise) |
Memory distribution |
Main Memory only |
Editor available? |
No |
The ICE list holds a list of camera take IDs.
This resource type was used in early development builds of Burnout Paradise. It was superseded by the ICE Take Dictionary type.
Structures
BrnResource::ICEListResource
Offset | Length | Type | Name | Description | Comments |
---|---|---|---|---|---|
0x0 | 0x4 | uint32_t | ? | Number of movie IDs | |
0x4 | 0x4 | CgsID* | ? | Movie IDs |