Hunter Cavalry/Attributes: Difference between revisions

Use template for physicsvehicleboostattribs.
(Use template for physicsvehiclebodyrollattribs.)
(Use template for physicsvehicleboostattribs.)
Line 304:
 
= physicsvehicleboostattribs =
{{ ParadiseVehicleBoostAttribs
{| class="wikitable"
| maxboostspeed = 120
! Name || Type || Value
| boostrule = 1
|-
| boostkicktime = 0.1
| MaxBoostSpeed || EA::Reflection::Float || 120
| boostkickmintime = 0.5
|-
| boostkickmaxtime = 1
| BoostRule || EA::Reflection::Int32 || 1
| boostkickmaxstartspeed = 100
|-
| boostkickheightoffset = 0
| BoostKickTime || EA::Reflection::Float || 0.1
| boostkickacceleration = 15
|-
| boostkick = 0
| BoostKickMinTime || EA::Reflection::Float || 0.5
| boostheightoffset = 0
|-
| boostbase = 0.2
| BoostKickMaxTime || EA::Reflection::Float || 1
| boostacceleration = 12.5
|-
| bluemaxboostspeed = 175
| BoostKickMaxStartSpeed || EA::Reflection::Float || 100
| blueboostkicktime = 0.1
|-
| blueboostkick = 5
| BoostKickHeightOffset || EA::Reflection::Float || 0
| blueboostbase = 1
|-
|}}
| BoostKickAcceleration || EA::Reflection::Float || 15
|-
| BoostKick || EA::Reflection::Float || 0
|-
| BoostHeightOffset || EA::Reflection::Float || 0
|-
| BoostBase || EA::Reflection::Float || 0.2
|-
| BoostAcceleration || EA::Reflection::Float || 12.5
|-
| BlueMaxBoostSpeed || EA::Reflection::Float || 175
|-
| BlueBoostKickTime || EA::Reflection::Float || 0.1
|-
| BlueBoostKick || EA::Reflection::Float || 5
|-
| BlueBoostBase || EA::Reflection::Float || 1
|}
 
= physicsvehiclecollisionattribs =