Hunter Cavalry/Attributes: Difference between revisions

Use template for physicsvehiclebodyrollattribs.
(Use template for physicsvehiclebaseattribs.)
(Use template for physicsvehiclebodyrollattribs.)
Line 290:
 
= physicsvehiclebodyrollattribs =
{{ ParadiseVehicleBodyRollAttribs
{| class="wikitable"
| wheellongforceheightoffset = -0.45
! Name || Type || Value
| wheellatforceheightoffset = -0.05
|-
| weighttransferdecayz = 0.8
| WheelLongForceHeightOffset || EA::Reflection::Float || -0.45
| weighttransferdecayx = 0.8
|-
| rollspringstiffness = 0.3
| WheelLatForceHeightOffset || EA::Reflection::Float || -0.05
| rollspringdampening = 0.8
|-
| pitchspringstiffness = 0.3
| WeightTransferDecayZ || EA::Reflection::Float || 0.8
| pitchspringdampening = 0.1
|-
| factorofweightz = 0.15
| WeightTransferDecayX || EA::Reflection::Float || 0.8
| factorofweightx = 0.05
|-
|}}
| RollSpringStiffness || EA::Reflection::Float || 0.3
|-
| RollSpringDampening || EA::Reflection::Float || 0.8
|-
| PitchSpringStiffness || EA::Reflection::Float || 0.3
|-
| PitchSpringDampening || EA::Reflection::Float || 0.1
|-
| FactorOfWeightZ || EA::Reflection::Float || 0.15
|-
| FactorOfWeightX || EA::Reflection::Float || 0.05
|}
 
= physicsvehicleboostattribs =