HUD Message: Difference between revisions

Added resource names.
m (Fix typo (apparently this has been there for 1.5 years?))
(Added resource names.)
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| othernames = GuiHudMessage
| example = [[File:Paradise HudMessage Example 1.png|frameless|270px]]<br />[[File:Paradise HudMessage Example 2.png|frameless|200px]]<br />Various HUD messages.
| resourcenames = HUDMESSAGES.HM
| id = 0x2C
| category = Generic
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HUD messages appear when triggered by in-game actions, such as getting taken down or smashing a billboard. Their style varies depending on whether the action that triggered the message was positive or negative. They can also be displayed above the boost bar if in an event.
 
The only HUD message resource is found in HUDMESSAGES.HM.
 
= Structures =