Generic RWAC Wave Content: Difference between revisions

m
Change memory distribution as audio data isn't part of the bundle.
m (Fix infobox)
m (Change memory distribution as audio data isn't part of the bundle.)
 
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| id = 0xA020
| category = Sound
| memdist = SNR in Main Memory<br />Audio data in [[Bundle 2/Burnout Paradise#Memory types|secondary]]only
| editor = Yes*<br /><sup><small>*EALayer3 codecs only</small></sup><br />Use [[Modding/Burnout Paradise|EALayer3]]
}}