Formats (Takedown-Dominator): Difference between revisions
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Documentation for the various filetypes used by the Burnout games for 3D mesh data, textures, sounds, and other assets. |
Documentation for the various filetypes used by the pre-Paradise Burnout games for 3D mesh data, textures, sounds, and other assets. |
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<!-- TODO: Move renderware-specific formats such as PS2/PSP textures to their own pages eventually --> |
<!-- TODO: Move renderware-specific formats such as PS2/PSP textures to their own pages eventually --> |
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= Model Data = |
= Model Data = |