Custom Coupe: Difference between revisions

From Burnout Wiki
Content added Content deleted
(Demote subheadings)
No edit summary
Line 11: Line 11:


== Takedown ==
== Takedown ==
In Takedown, the Custom Coupe takes on a new form as the Custom Coupe Ultimate, and is upgraded again from the Point of Impact iteration. It received some minor overhauls including movement of the trunk latch, flattening of the wing, movement of reverse lights, and all new wheels. The colors are also darker than the ones seen in Point of Impact, but the decal does not change shape or position in any way. Despite a top speed that rivals the Sports Class it races with the Coupe Class cars, and in Split-screen it races against Muscle Class as it were intended initially being introduced. It is unlocked by receiving a gold medal in every Crash Tour event, and is placed within the Race Specials Class.
In Takedown, the Custom Coupe takes on a new form as the Custom Coupe Ultimate, and is upgraded again from the Point of Impact iteration. It received some minor overhauls including movement of the trunk latch, flattening of the wing, movement of reverse lights, all new wheels, and minor revision to the overall shape. The colors are also darker than the ones seen in Point of Impact, but the decal does not change shape or position in any way. Despite a top speed that rivals the Sports Class it races with the Coupe Class cars, and in Split-screen it races against Muscle Class as it were intended initially being introduced. It is unlocked by receiving a gold medal in every Crash Tour event, and is placed within the Race Specials Class.


== Paradise ==
== Paradise ==


== Development ==
== Development ==
Through its development, the Custom Coupe was not met with many changes. Initially, the car's hood inclined up off of the line where it met the fender and did not feature a hood grille, with the incline spanning all the way down to the middle grille on the front bumper. The icon in the menus hints that the vehicle may have had different headlights at some point but there is no photographic confirmation of this.

Initially introduced to '''Burnout 3: Takedown''' around June, the model was started as being likely an updated port from Burnout 2 as seen in the Burnout 3 '''Prima Guide'''. The wheels in its first introduction were most likely the ones seen in the car's icon in the garage, which seem to sport more similarities to the original wheels that were on the Burnout 2 model. After seeing its facelift, Custom Coupe Ultimate still had the colors from the Burnout 2 iteration of the livery, and it's possible it received another color overhaul seen in the icon as well before being finalized with darker shades of green and blue. Before the Compact class received a buff in the game's development, Custom Coupe Ultimate would face against Muscle Class cars that matched to its top speed seen in Burnout 2. It would later be buffed and reordered to race the Coupe Class, but would be given another buff to its boost speed that is comparable to the top cars of the Sports Class.

Revision as of 20:45, 13 January 2021

Custom Coupe
Top Speed Cruising Boosting
{{{topspdcruisemph}}} mph ({{{topspdcruisekmh}}} km/h) {{{topspdboostmph}}} mph ({{{topspdboostkmh}}} km/h)
Difficulty {{{difficulty}}}
Unlock Criteria {{{unlockcriteria}}}
File Name Racecars/coupecs/

The Custom Coupe (Custom Coupe Ultimate in Takedown, Legends and Dominator; Kitano Hydros Techno in Paradise) is an upgraded version of the Coupe featuring a widebody kit with a wing, a hood, bigger rims, and roof scoop cut into the roof itself. It also sports a paint job of a light green with blue tear vinyls across the car. It is unlocked by obtaining first in the Split Second Grand Prix, and is the 11th vehicle you unlock in the game.

Takedown

In Takedown, the Custom Coupe takes on a new form as the Custom Coupe Ultimate, and is upgraded again from the Point of Impact iteration. It received some minor overhauls including movement of the trunk latch, flattening of the wing, movement of reverse lights, all new wheels, and minor revision to the overall shape. The colors are also darker than the ones seen in Point of Impact, but the decal does not change shape or position in any way. Despite a top speed that rivals the Sports Class it races with the Coupe Class cars, and in Split-screen it races against Muscle Class as it were intended initially being introduced. It is unlocked by receiving a gold medal in every Crash Tour event, and is placed within the Race Specials Class.

Paradise

Development

Through its development, the Custom Coupe was not met with many changes. Initially, the car's hood inclined up off of the line where it met the fender and did not feature a hood grille, with the incline spanning all the way down to the middle grille on the front bumper. The icon in the menus hints that the vehicle may have had different headlights at some point but there is no photographic confirmation of this.

Initially introduced to Burnout 3: Takedown around June, the model was started as being likely an updated port from Burnout 2 as seen in the Burnout 3 Prima Guide. The wheels in its first introduction were most likely the ones seen in the car's icon in the garage, which seem to sport more similarities to the original wheels that were on the Burnout 2 model. After seeing its facelift, Custom Coupe Ultimate still had the colors from the Burnout 2 iteration of the livery, and it's possible it received another color overhaul seen in the icon as well before being finalized with darker shades of green and blue. Before the Compact class received a buff in the game's development, Custom Coupe Ultimate would face against Muscle Class cars that matched to its top speed seen in Burnout 2. It would later be buffed and reordered to race the Coupe Class, but would be given another buff to its boost speed that is comparable to the top cars of the Sports Class.