Colour Cube: Difference between revisions

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The colourcube is a 1024x32 [https://en.wikipedia.org/wiki/Palette_(computing) CLUT] which is usually colour corrected to give a different art style to the game at a given time (i.e the red filter when wrecking a vehicle in versions 1.0-1.3 of Burnout Paradise)
 
Some time after the [[Burnout_5_(2007-02-22_build)|February 22, 2007]] build of Paradise, colourcubes were added to the EnvironmentsettingsEnvironmentSettings folder and were used specifically to give the game a unique art style.
 
In the 1.4 update to Burnout Paradise, the colourcube was changed to a standard RGB CLUT, possibly due to the extended timecycle conflicting with the colourcube's art style.