Colour Cube: Difference between revisions

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(Created page with "A Colourcube resource is used by both the Environmentsettings and PostFX to change the colour and tone of the world. The colourcube is a 1024x32 CLUT which is usually colour corrected to give a different art style to the game at a given time (i.e the red filter when wrecking a vehicle in versions 1.0-1.3 of Burnout Paradise) Some time after the February 22, 2007 build of Paradise, colourcubes were added to the Environmentsetting...")
 
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A Colourcube resource is used by both the [[EnvironmentsettingsEnvironmentSettings]] and [[PostFX]] to change the colour and tone of the world.
 
The colourcube is a 1024x32 [[https://en.wikipedia.org/wiki/Palette_(computing)|CLUT]] which is usually colour corrected to give a different art style to the game at a given time (i.e the red filter when wrecking a vehicle in versions 1.0-1.3 of Burnout Paradise)
 
Some time after the [[Burnout_5_(2007-02-22_build)|February 22, 2007]] build of Paradise, colourcubes were added to the Environmentsettings folder and were used specifically to give the game a unique art style.
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[[File:9D EC 31 13.png|thumb|An RGB CLUT, used as a Colourcube in all known versions of Burnout Paradise]]
[[File:D3 F2 12 7F.png|thumb|An edited CLUT, used as the Colourcube that is applied when you wreck your car]]