Burnout 3: Takedown (Alpha 1 build): Difference between revisions

m
Fixed up a couple errors.
m (This was found to be an emulation error as stated by someone)
m (Fixed up a couple errors.)
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=== Heavier Combat ===
In this build, the combat is found to be although not drastically different, heavier than what is given in retail. Cars take more of a beating without dying, and getting '''Psyche OutOuts'''s presents itself more of a challenge. Sometimes vehicles can be seen tipping sideways but this is no longer able to be done by vehicle and is merely just how the player interacts with the track at high speeds.
 
=== Environment Lighting ===
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== Known Issues ==
* Sports Type 1 is missing exhaust tips on the model.
 
== Known Issues ==
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