Burnout 3: Takedown (2004-06-08 build): Difference between revisions

Add remco's menu options patch and test track documentation
m (→‎Menus and UI: Remove unnecessary sub-sections)
(Add remco's menu options patch and test track documentation)
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This preview build of Burnout 3 was compiled on '''June 8th, 2004''', and sent out to various gaming outlets to give a brief cover of the game's current state. As with ''B3'''s earlier [[Burnout_3_(2004-04-28_demo)|April 2004 demo]], this build has plenty of inaccessible content and missing files. It features multiple .ELF maps, as well as debug symbols and some dev/debug functions for the game's networking possibly dated from the E3 demo the month before.
 
= Notable Differences =
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=== Menus and UI ===
{{todo|<small>Upload images of the Driver Details menus.</small>}}
While not vastly different from retail, there are still some changes to be seen. This build's UI is very similar to ''B3'''s earlier '''[[Burnout_3_(2004-04-28_demo)|standalone demo]]''', even including hidden leftovers. The Crash Nav is much more complete, and the loading screen differs slightly from the demo's, but still employing the same concepts.
While not vastly different from retail, there are still some changes to be seen. Normally, all but one of the main menu's options are greyed out; these can be accessed by using the below patch:
<pre>
//Unlock Main Menu Options (patch by: SuperType1)
patch=1,EE,202C3810,extended,24030000
</pre>
 
While not vastly different from retail, there are still some changes to be seen. This build's UI is very similar to ''B3'''s earlier '''[[Burnout_3_(2004-04-28_demo)|standalone demo]]''', even including hidden leftovers. The Crash Nav is much more complete, and the loading screen differs slightly from the demo's, but still employing the same concepts.
<gallery widths=200px heights=180px>
File:B3PreviewJuneLoading.png|thumb|The loading screen, featured from E3 to late June 2004.
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File:B3PreviewJuneEndRace.png|thumb|The screen that appears upon finishing a race.
</gallery>
 
= Other Content =
=== Test Track ===
The files of a normally inaccessible track, referred to internally as a '''Test Track''', are present in the <code>TRACKS/US/C4_V1</code> folder. It can be played by copying its files over another track and launching it via the Single Event menu.
 
This track was likely used only for physics and gameplay testing, hence its name, and was never intended to be accessible by end users of the final game; however, several references to it can be found in Burnout 3's retail version.
 
[[File:B3JunePreview-TestTrackGameplay.png|thumb|300px|left|A Race event being played on the Test Track.]]
{{clear}}
 
= Known Issues =