Burnout 2: Point of Impact (2002-07-27 pre-beta): Difference between revisions

Added more info and a few images
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Somewhat late preview build of Burnout 2: Point of Impact, locked to a demo-esque configuration that only allows the player access to the Single Race, Offensive Driving 101 and Pursuit gamemodes.
 
This build contains debug symbols in the <code>.debug</code> section of its main executable.
 
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= Notable Differences =
=== Vehicle Designs ===
The Custom Coupe and Sport both have earlier designs; the former is missing its hood grille, and the latter has a different front fascia, rear profile and taillights.
 
This iteration of the Custom Coupe can be seen in Burnout 2's various promotional screenshots as well the final game's title screen, and the Sport's Custom variant uses a modified version of the early model.
<gallery widths=200px heights=170px>
File:B2JulyProto-EarlySportFront.png|thumb|left|Front fascia of the early Sport.
File:B2JulyProto-EarlySportRear.png|thumb|left|Rear quarter of the early Sport.
File:B2JulyProto-EarlyCC.png|thumb|left|
</gallery>
 
= Other Content =
=== P2P4 ===
This build contains files for an unknown, unselectable point-to-point track; the track is theorized to encompass Sunrise Valley, 88 Interchange and one of the Airport Terminals.