Bundle (original): Difference between revisions
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Memory address comments
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Separate data chunks are used to define what memory type resources are loaded into. These chunks are platform specific (see [[#Base resource types|base resource types]]). Keep these in mind when viewing the structures.
Resources always have data in Main Memory. If the resource is split, headers are loaded into Main Memory, while the other portion is typically loaded into into Graphics Local on PS3 and Physical on Xbox 360. '''In resource documentation, these will be simplified to a "secondary" type.''' Resources only ever have primary and secondary portions. On PS3, some resources' secondary portion may be loaded into Graphics System; in that case, it will be listed separately.
= Structures =
=== CgsResource::Bundle ===
==== PlayStation 3 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 ||
|-
| 0x4 || 0x4 || uint32_t || muVersion || Bundle version || 3 in base, 4 in V4, 5 in V5
|-
| 0x8 || 0x4 || uint32_t ||
|-
| 0xC || 0x30 || [[#rw::
|-
| 0x3C || 0x18 ||
|-
| 0x54 || 0x4 || uint32_t || mHashTableOffset || Resource IDs offset || List of [[Resource ID|resource IDs]]
|-
| 0x58 || 0x4 || uint32_t ||
|-
| 0x5C || 0x4 || uint32_t || mImportTablesOffset || Imports offset || See [[#CgsResource::Bundle::ImportTable|ImportTable]]
|-
| 0x60 || 0x4 || uint32_t ||
|-
| 0x64 || 0x4 || uint32_t || muPlatform || Platform the bundle was built for || See [[#Platform|Platform]]
Line 46 ⟶ 41:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 ||
|-
| 0x4 || 0x4 || uint32_t || muVersion || Bundle version || 3 in base, 4 in V4, 5 in V5
|-
| 0x8 || 0x4 || uint32_t ||
|-
| 0xC || 0x28 || [[#rw::
|-
| 0x34 || 0x14 ||
|-
| 0x48 || 0x4 || uint32_t || mHashTableOffset || Resource IDs offset || List of [[Resource ID|resource IDs]]
|-
| 0x4C || 0x4 || uint32_t ||
|-
| 0x50 || 0x4 || uint32_t || mImportTablesOffset || Imports offset || See [[#CgsResource::Bundle::ImportTable|ImportTable]]
|-
| 0x54 || 0x4 || uint32_t ||
|-
| 0x58 || 0x4 || uint32_t || muPlatform || Platform the bundle was built for || See [[#Platform|Platform]]
Line 71 ⟶ 66:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 ||
|-
| 0x4 || 0x4 || uint32_t || muVersion || Bundle version || 3 in base, 4 in V4, 5 in V5
|-
| 0x8 || 0x4 || uint32_t ||
|-
| 0xC || 0x20 || [[#rw::
|-
| 0x2C || 0x10 ||
|-
| 0x3C || 0x4 || uint32_t || mHashTableOffset || Resource IDs offset || List of [[Resource ID|resource IDs]]
|-
| 0x40 || 0x4 || uint32_t ||
|-
| 0x44 || 0x4 || uint32_t || mImportTablesOffset || Imports offset || See [[#CgsResource::Bundle::ImportTable|ImportTable]]
|-
| 0x48 || 0x4 || uint32_t ||
|-
| 0x4C || 0x4 || uint32_t || muPlatform || Platform the bundle was built for || See [[#Platform|Platform]]
|}
=== CgsResource::BundleV4ExtendedData ===
==== PlayStation 3 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x68 || CgsResource::BaseBundleExtendedData || Base class || || See [[#CgsResource::Bundle|Bundle]]
|-
|
|-
|
|-
| 0x70 || 0x4 || [[#rw::ResourceDescriptor|ResourceDescriptor]]* || mpUncompressedResourceDescriptors || Compression information offset ||
|}
==== Xbox 360 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x5C || CgsResource::BaseBundleExtendedData || Base class || || See [[#CgsResource::Bundle|Bundle]]
|-
| 0x5C || 0x4 || uint32_t || muFlags || Bundle flags || See [[#CgsResource::EFlags|Flags]]
|-
| 0x60 || 0x4 || uint32_t || muUncompressedDescriptorCount || Number of compressed resources ||
|-
| 0x64 || 0x4 || [[#rw::ResourceDescriptor|ResourceDescriptor]]* || mpUncompressedResourceDescriptors || Compression information offset ||
|}
==== PC ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x50 || CgsResource::BaseBundleExtendedData || Base class || || See [[#CgsResource::Bundle|Bundle]]
|-
| 0x50 || 0x4 || uint32_t || muFlags || Bundle flags || See [[#CgsResource::EFlags|Flags]]
|-
| 0x5C || 0x4 || uint32_t || muUncompressedDescriptorCount || Number of compressed resources ||
|-
| 0x60 || 0x4 || [[#rw::ResourceDescriptor|ResourceDescriptor]]* || mpUncompressedResourceDescriptors || Compression information offset ||
|}
=== CgsResource::BundleV5ExtendedData ===
==== PlayStation 3 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x74 || [[#CgsResource::BundleV4ExtendedData|BundleV4ExtendedData]] || || Base class ||
|-
| 0x74 || 0x4 || int32_t || miMainMemAlignment || ||
|-
| 0x78 || 0x4 || int32_t || miGraphicsMemAlignment || ||
|}
==== Xbox 360 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x68 || [[#CgsResource::BundleV4ExtendedData|BundleV4ExtendedData]] || || Base class ||
|-
| 0x68 || 0x4 || int32_t || miMainMemAlignment || ||
|-
| 0x6C || 0x4 || int32_t || miGraphicsMemAlignment || ||
|}
==== PC ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x5C || [[#CgsResource::BundleV4ExtendedData|BundleV4ExtendedData]] || || Base class ||
|-
| 0x5C || 0x4 || int32_t || miMainMemAlignment || ||
|-
| 0x60 || 0x4 || int32_t || miGraphicsMemAlignment || ||
|}
=== CgsResource::Bundle::ResourceEntry ===
==== PlayStation 3 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 || void* || mpResource || Resource data memory address || Set at runtime
|-
| 0x4 || 0x4 || [[#CgsResource::Bundle::ImportTable|ImportTable]]* || mpImportTable || Bundle imports offset ||
|-
| 0x8 || 0x4 || CgsResource::Type* || mpType || Resource type || Type ID replaced by pointer at runtime. See [[Resource Types]]
|-
| 0xC || 0x30 || [[#rw::ResourceDescriptor|ResourceDescriptor]][6] || mSerialisedResourceDescriptor || Resource sizes in bundle<br />Compressed size if compression used ||
|-
| 0x3C || 0x30 || [[#rw::ResourceDescriptor|ResourceDescriptor]][6] || mSerialisedOffsetResourceDescriptor || Offsets in bundle || Alignment is unused (always 1)
|-
| 0x6C || 0x18 || [[#rw::Resource|Resource]][6] || mSerialisedResource || Memory addresses || Set at runtime
|}
Line 114 ⟶ 183:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 ||
|-
| 0x4 || 0x4 ||
|-
| 0x8 || 0x4 ||
|-
| 0xC || 0x28 || [[#rw::
|-
| 0x34 || 0x28 || [[#rw::
|-
| 0x5C || 0x14 ||
|}
Line 131 ⟶ 200:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x4 ||
|-
| 0x4 || 0x4 ||
|-
| 0x8 || 0x4 ||
|-
| 0xC || 0x20 || [[#rw::
|-
| 0x2C || 0x20 || [[#rw::
|-
| 0x4C || 0x10 ||
|}
=== CgsResource::Bundle::ImportTable ===
This structure is followed by an [[#CgsResource::Bundle::ImportEntry|ImportEntry]] array.
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 ||
|-
| 0x8 || 0x4 || uint32_t ||
|}
=== CgsResource::Bundle::ImportEntry ===
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x8 || [[Resource ID|ID]] || mImportID || Resource name CRC32 ||
|-
| 0x8 || 0x4 || RwUInt32 || muOffset || ||
|-
| 0xC || 0x4 || || ||
|}
=== rw::ResourceDescriptor ===
==== PlayStation 3 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x30 || [[#rw::BaseResourceDescriptors|BaseResourceDescriptors]] || || Base class ||
|}
==== Xbox 360 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x28 || [[#rw::BaseResourceDescriptors|BaseResourceDescriptors]] || || Base class ||
|}
==== PC ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x20 || [[#rw::BaseResourceDescriptors|BaseResourceDescriptors]] || || Base class ||
|}
=== rw::BaseResourceDescriptors ===
==== PlayStation 3 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x30 || [[#rw::BaseResourceDescriptor|BaseResourceDescriptor]][6] || m_baseResourceDescriptors || ||
|}
==== Xbox 360 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x28 || [[#rw::BaseResourceDescriptor|BaseResourceDescriptor]][5] || m_baseResourceDescriptors || ||
|}
==== PC ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 || 0x20 || [[#rw::BaseResourceDescriptor|BaseResourceDescriptor]][4] || m_baseResourceDescriptors || ||
|}
Line 168 ⟶ 289:
|}
===
====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
|
|}
==== Xbox 360 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
|
|}
==== PC ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
|
|}
===
==== PlayStation 3 ====
{| class="wikitable"
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 ||
|}
Line 192 ⟶ 323:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 ||
|}
Line 199 ⟶ 330:
! Offset !! Length !! Type !! Name !! Description !! Comments
|-
| 0x0 ||
|}
= Typedefs =
===
{| class="wikitable"
!
|-
| BaseResource || void* || 0x4 ||
|}
= Enumerations =
=== Platform ===
Three constants used by the platform field.
{| class="wikitable"
! Name !! Value !! Comments
|-
|
|-
|
|-
|
|}
===
{| class="wikitable"
! Name !! Value !! Comments
|-
| E_BUNDLEFLAG_HAS_DEBUG_DATA || 0x0 || Has a BundleImports resource.<br>This flag does not work correctly.
|-
| E_BUNDLEFLAG_COMPRESSED || 0x1 || Resources are zlib compressed
|}
= Base resource types =
Anonymous enumeration with name strings.
==== PlayStation 3 ====
{| class="wikitable"
! Name !! String !! Index
|-
| BASERESOURCE_MAINMEMORY || main memory || 0
|-
| BASERESOURCE_DISPOSABLE || disposable || 1
|-
| BASERESOURCE_UNINITIALIZED || uninitialized || 2
|-
| BASERESOURCE_DISPOSABLE_UNINITIALIZED || disposable uninitialized || 3
|-
| BASERESOURCE_GRAPHICS_SYSTEM || graphics system || 4
|-
| BASERESOURCE_GRAPHICS_LOCAL || graphics local || 5
|-
| BASERESOURCE_NUMBEROFBASERESOURCETYPES || || 6
|}
==== Xbox 360 ====
{| class="wikitable"
! Name !! String !! Index
|-
| BASERESOURCE_MAINMEMORY || main memory || 0
|-
| BASERESOURCE_DISPOSABLE || disposable || 1
|-
| BASERESOURCE_PHYSICAL? || physical || 2
|-
| BASERESOURCE_UNINITIALIZED || uninitialized || 3
|-
| BASERESOURCE_DISPOSABLE_UNINITIALIZED || disposable uninitialized || 4
|-
| BASERESOURCE_NUMBEROFBASERESOURCETYPES || || 5
|}
==== PC ====
{| class="wikitable"
! Name !! String !! Index
|-
| BASERESOURCE_MAINMEMORY || main memory || 0
|-
| BASERESOURCE_DISPOSABLE || disposable || 1
|-
| BASERESOURCE_UNINITIALIZED || uninitialized || 2
|-
| BASERESOURCE_DISPOSABLE_UNINITIALIZED || disposable uninitialized ||
|-
| BASERESOURCE_NUMBEROFBASERESOURCETYPES || || 4
|}
|