Burnout 2 Game Data

A much older version of the Burnout Game Data format, used exclusively by Burnout 2: Point of Impact. See this page for documentation of the overhauled version of this format used by the Takedown-era games.

BGD contains configuration data and settings for a given track, such as traffic density levels, whether the track is forward or reverse, spawn coordinates for player and traffic vehicles, the start/end location of a lap, and much more. It uses the extension.

= Layout =